Using Base Internationalization, It's become really easy to produce automatic localizations based on Object ID. Here's a french version of something.
/* Class = "IBUILabel"; text = "Clear Memory"; ObjectID = "fHm-5n-KrF"; */
"fHm-5n-KrF.text" = "Effacer la mémoire";
But that only extends to things that Xcode can find in the storyboard.
It should be possible to include text strings in an AlertView. Surely.
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Wheel Cicumference" message:@"Ground Trace (mm):" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil];
alert.alertViewStyle = UIAlertViewStylePlainTextInput;
alert.tag = 10;
Apple docs are vast, and I haven't found anything meaningful so far. I don't necessarily wan't the answer laid out in full for me, Just set me off in the general direction
The only way i know to localize the
UIAlert is the following:
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Error", @"Error") message:NSLocalizedString(message, message) delegate:nil cancelButtonTitle:NSLocalizedString(@"OK", @"OK") otherButtonTitles:nil];